Maize Plus V1.0.0.0 LS22
Maize Plus V1.0.0.0 LS22
Maize Plus is a global extension that gives the player the opportunity to produce corn silage and grass silage in round bales, as well as to use both silage in the clamp silo and for feeding.
In addition, the extension file (MaizePlus_ccmExtension) can also be used to produce corn grist and CCM.
So you have 4 silo options in the mobile silo with separate feed:
– Corn silage
– Grass silage
– CCM (if MaizePlus CCM Extension is installed)
– And the game’s own chaff as whole plant silage.
The respective filling type in the silo is determined with the first 4000 liters that are filled into the silo. As long as there are less than 4000 liters in the silo, the silo automatically switches to the type of fruit that is currently being transported into the silo.
This fruit type is then defined until the silo has been emptied again or falls below this 4000l limit.
Due to the engine’s limitation of 31 height types (more detailed explanation below), it is possible to play with Seasons and MaizePlus on standard maps (or mod maps without additional fruits), but without the cornmeal. (MaisPlus CCM Extension)
If you use it on a card that has more heaps entered (extension of the HeightTypes), you can activate the “MaizePlus_ccmExtension” in the saved game to unlock the additional feed cornmeal and CCM.
– this also works globally
The complete extension adds all functions globally, you only have to select or omit the MaizePlus_ccmExtension before starting, depending on the requirements of the map.
Our fruit type CCM is also the same as that used in the popular CCM mill from LS-Modcompany, so it can be used for the production of CCM.
Due to the overlapping of the functions and fruit types, it is not recommended to activate MaisPlus and MoreBunkerSilo at the same time in the saved game.
There is an issue with the forestry harvesters and this mod. If this mod in installed and checked, none of the forestry harvesters are available to purchase in the store. If the mod is unchecked, and a forestry harvester is purchased, save the game, then attempt to load the game with the mod checked, the game load hangs at 85%. Love the mod, and would continue to use the mod, and would even consider a donation to the developer, however, I need the ability to use the forestry harvesters in order to increase the field size, and to create fields where there is currently a forest. Would love to see this bug resolved!