Thüringen 2.0 16-fach v2.0.1.0 LS22
Thüringen 2.0 16-fach v2.0.1.0 LS22
Welcome to Thuringia v2.1.0 16-fold,
Changelog v 2.1.0.
– minor cosmetic corrections
– minor adjustments
– Improved unloading triggers for the Bga and the greenhouses as well as for soil production.
No new savegame required!
Thuringian Rostbratwurst, Thuringian dumplings and many other specialties from our state are synonyms for excellent products far beyond the state’s borders. The basis for these products is efficient agriculture, which creates the basis for high-quality food and feed on over half of the country’s area.
Due to the diversity of natural location factors in the natural areas, such as mean annual temperature, precipitation, altitude, soil, the suitability for agricultural use varies.
Grain grows on the largest proportion of Thuringia’s arable land.
It is the basis for numerous products in the food industry, such as bread and pasta
but also beer and alcohol. It is also an important feed for agricultural animals.
The map contains 147 fields on which multi-crop (alfalfa, carrots, clover, hemp, lavender, spelt, millet, onion, poppy, red cabbage, white cabbage, rye, tobacco, triticale, hops, parsnips, beetroot) can be grown. The new animal system (FS22_EnhancedAnimalSystem) has also been installed, and there are also over 50 productions with more than 100 different products. 32 ground angles are also present as well as precision farming.
In the shop under the trailer category under miscellaneous you will find a Krone trailer for pallets that reduces the performance of the pallets and in the trailer and animal husbandry category there are 2 barrels that can load all liquids, harvest for tobacco and hemp are also included.
There are 3 built-in courtyards but also enough space to settle down and build something of your own.
All mods that the map requires are loaded automatically when the map starts.
The following applies to multiplayer: After starting the game for the first time and creating the farms, save and restart the server so that all IDs are assigned correctly!!!
Required mods (all from the Modhub):
FS22_A_ProductionRevamp (MinVer.:1.4.3.0)
FS22_EnhancedAnimalSystem
FS22_MultiFruitHarvesterPack
FS22_DynamicMissionVehicles
FS22_ShedBaleStorage
AD courses will follow soon.