Placeable Colors v1.0.0.1 LS22

Placeable Colors v1.0.0.1 LS22

This mod extends the coloring system for placeables, making all 8 buildingShader.xml color “sections” to be changeable in-game. For example, instead of just changing the siding color of a building, you could color 8 different parts of a building different colors. The roof could be silver, siding red, doors black, trim white, etc. The next one you place could be all different colors.
This next part is for modders. Setting a shape or mesh to use colorScale1 – colorScale7 requires setting the UV positions like you would with the vehicleShader, except it only uses the y axis.

UV 0,1 = colorScale1
UV 0,2 = colorScale2
UV 0,3 = colorScale3

The xml configuration is pretty straight forward, and examples are included in the sdk folder of this mod. For more examples, check out TPF’s new placeables here.
Default binds for changing colorable section are left-shift + M and left-shift + N by default. These are changeable in-game.


Authors:
ThundR





Why & How to use FS22 mods

Have you tried Farming Simulator 22 Mods already? Downloading FS22 mods is one of the best ways to upgrade your Farming Simulator 22 game by just installing it. All that you need is to select Farming Simulator 22 mod and upload it to your game mod folder. Here you will find modifications such as Tractors, Maps, harvesters mods for FS22. However, the best way to see how it works is just to try and explore these LS22 mods right now.


LS22 Other

Leave a Reply

Do you need help or to say thanks for mod author? Just leave a comment bellow!